Monday, October 14, 2013

Week 5- Assignment 2

My philosophy of game playing in a classroom is basically in moderation and under supervision. I see the motivational value in game playing and the benefits of students enjoying to learn. However I feel that in this mode of learning the fun aspect outweighs the educational value. The same content can be learned in a number of ways. Teachers can decide to dedicate many hours to creating an electric game to convey the message, or teachers can think in different creative ways to accomplish the same goal in less time. The social benefits and problem solving skills that are attributed to game playing can also be gained through other activities.

1 comment:

  1. No one can deny that strong lessons can still be taught without using gaming. Truth be told these activities can be time consuming but once you've laid the ground then students will follow along quickly. I think most educators find gaming challenging. They rather stay in their comfort zone than try to use digital technologies like gaming in their classroom.

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